Combat · Skill guide
Controls unarmed accuracy and defence. Maximum skill: 120 with Power Scrolls; useful alongside Tactics and Anatomy.
Set Wrestling to Up ↑ and leave room under your 720 total skill cap.
| Skill Range | Recommended Activity |
|---|---|
| 0–50 | Buy an optional lesson from a Mage Guildmaster for 300 gold; it raises this skill directly to 50.0. |
| 50–80 | Spar unarmed with Academy Warrior targets. |
| 80–120 | Fight challenging creatures or a similarly trained sparring partner outside the Academy. |
Above 100, use matching Power Scrolls in order: 105, 110, 115, then 120. They unlock caps without granting skill points.
Right-click the teacher NPC, select the skill’s training entry, then give 300 gold. You need a skill cap of at least 50 and room for the entire lesson under your total cap.
Its hit and defence chance follows the native opposed combat-skill calculation.