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Ironveil Shard Glossary & Terms

Essential MMO Terminology Explained in Plain Language

A clear, plain-language glossary of common terms, acronyms, and jargon used by veterans in shard chat, Discord, and guides.

GLOSSARY A–Z Category: Reference Public Alpha Verified

Core Terminology

Term / Acronym Meaning In-Game Context
HP (Hit Points) Health bar Determined by Strength. Reaching 0 results in character death.
Stamina Physical endurance Determined by Dexterity. Controls weapon swing speed and movement through crowded tiles.
Mana Magical energy Determined by Intelligence. Consumed when casting spells and codex abilities.
PvP Player vs Player Combat between real players in Felucca, arena duels, and town sieges.
PvM Player vs Monster Combat against AI dungeon creatures, bosses, and champions.
PK (Player Killer) Murderer A character who kills innocent players and carries 5+ murder counts.
Blessed Death Protection Items marked Blessed are never dropped or looted when you die.
Bonded Pet Loyal Companion Companions that become ghosts upon death and can be resurrected rather than lost.
Power Scroll Skill Cap Increase Scrolls that raise a skill cap to 105, 110, 115, or 120.
Felucca Full-Loot Realm The dangerous, competitive facet of Ironveil where open-world PvP is active.

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