Choose a Combat Destiny
Six active paths build on your real trained skills. Select a Destiny to see its abilities, costs and cooldowns.
Combat Destinies
Each path builds on your trained skills within the shared 720-point cap.
Blademaster
Gap closing, movement pressure and healing reduction.
A melee pressure Destiny that closes space, slows movement and reduces recovery while repeated sword hits cycle Charge faster.
Duelist
Fast prepared attacks, counterplay and consecutive-hit pressure.
A precision melee Destiny built around timing, defensive counterplay and maintaining a clean same-target hit chain.
Crusher
Stamina pressure, armor reduction and short movement control.
A heavy melee Destiny that exhausts Stamina, weakens Armor Rating and creates brief control windows.
Marksman
Range control, spell interruption and stationary armor pressure.
A ranged Destiny that rewards distance, stillness and choosing the right shot for movement or casting pressure.
Shadow
Target marking, stealth timing and strong healing reduction.
A stealth skirmisher that marks a chosen enemy, rewards attacks from behind and punishes a target’s ability to recover.
Mage
A deliberate player-damage immunity window with a complete action lock.
A spellcaster Destiny whose single technique trades every action for a short defensive immunity against players.
Build Your PvP Path
How PvP Works
Hits, defence and global combat rules
Armor Rating & Rarity
Armor families, quality, penetration and damage examples
PvP Points & Events
Official event progression and scheduled player combat