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Tinkering

Crafting · Skill guide

Make tools, locks, mechanisms and jewellery. Maximum skill: 120 with Power Scrolls; useful alongside Mining.

Summary

  • Use: Double-click tinker tools, choose a recipe and supply its materials.
  • Some recipes have a second skill or special component requirement.
  • Making a trap and disarming an existing trap are different actions.

Training

Set Tinkering to Up ↑ and leave room under your 720 total skill cap.

Tinkering recommended training route
Skill Range Recommended Activity
0–50 Buy an optional lesson from a Tinker for 300 gold; it raises this skill directly to 50.0.
50–90 Make Lockpicks: 1 Iron Ingot.
90–110 Make Heating Stands: 4 Iron Ingots.
110–120 Make Wind Chimes: 15 Iron Ingots.

Above 100, use matching Power Scrolls in order: 105, 110, 115, then 120. They unlock caps without granting skill points.

Right-click the teacher NPC, select the skill’s training entry, then give 300 gold. You need a skill cap of at least 50 and room for the entire lesson under your total cap.

Mechanics & Scaling

Item-specific resource, tool and secondary-skill requirements are displayed in the crafting menu.

Additional rules & notes

  • Eligible durable items can be recycled from the tool menu. Empty containers and keyrings first.

Location & Instructors

  • Trainer NPC: Tinker NPC to 50.0.
  • Academy: Craft mechanisms and tools near current skill.
Checked against server source · October 2026