Knowledge · Skill guide
Detect poison in food and support an offensive poison build. Maximum skill: 100; useful alongside Poisoning.
Set Taste Identification to Up ↑ and leave room under your 720 total skill cap.
| Skill Range | Recommended Activity |
|---|---|
| 0–50 | Buy an optional lesson from an Alchemist for 300 gold; it raises this skill directly to 50.0. |
| 50–100 | Keep using Taste Identification on ordinary food. |
Right-click the teacher NPC, select the skill’s training entry, then give 300 gold. You need a skill cap of at least 50 and room for the entire lesson under your total cap.
Against players, Taste Identification adds up to 15 percentage points to ordinary poisoned-weapon delivery: effective skill × 0.15%, capped at skill 100. Poisoning supplies a separate contribution up to 20%, for a single combined roll capped at 35%; the stored coating’s trained Poisoning requirement must be met. It never raises the PvP poison tier. Against creatures, supported delivery gains at most one poison level from 50.0 skill onward.
| Threshold / Stat | Effect / Scaling |
|---|---|
| 0.0 | +0% PvP delivery contribution; no extra PvM level |
| 50.0 | +7.5% PvP delivery contribution; up to one extra PvM level |
| 100.0 | +15% PvP delivery contribution; up to one extra PvM level |