Specialized power · Skill guide
Reduce Arcane mana costs, extend the Gargoyle and support eligible summons. Maximum skill: 100; useful alongside Arcanism.
Set Spellweaving to Up ↑ and leave room under your 720 total skill cap.
No vendor lesson has been verified for this skill. Use the practice route below.
| Skill Range | Recommended Activity |
|---|---|
| 0–80 | Use Arcane Shard, then Astral Flare on Academy crystals or valid monsters. Astral Flare needs 20 Arcanism and Magery. |
| 80–100 | Use Astral Flare or harder Arcane attacks on uncontrolled, unsummoned and unbonded monsters. |
Arcane mana cost and Gargoyle duration improve until Spellweaving 100. Every successful Arcanism action offers a normal Spellweaving training check, subject to locks, caps and training limits. Eligible summoned creatures receive up to 8% damage and defence support at the 100 skill cap. Tamed combat companions instead use Pet Mastery; their supporting multiplier uses Taming, Lore, Veterinary and Focus without Spellweaving. Direct, area, delayed and summoned Spellweaving effects cannot damage tamed or player-owned pets, including pets owned by other players. Arcanism follows its separate PvM spell rules.
| Threshold / Stat | Effect / Scaling |
|---|---|
| Spellweaving 0 | Double normal Arcane mana; Gargoyle lasts 1 minute |
| Spellweaving 50 | 1.5 times normal Arcane mana; Gargoyle lasts 3 minutes |
| Spellweaving 80 | 1.2 times normal Arcane mana; Gargoyle lasts 4 minutes |
| Spellweaving 100 | Normal Arcane mana; Gargoyle lasts 10 minutes; eligible summon damage +8%, incoming damage −8% |