Harvesting · Skill guide
Extract ore for smelting and metal crafting. Maximum skill: 120 with Power Scrolls; useful alongside Blacksmithy and Tinkering.
Set Mining to Up ↑ and leave room under your 720 total skill cap.
| Skill Range | Recommended Activity |
|---|---|
| 0–50 | Buy an optional lesson from a Miner for 300 gold; it raises this skill directly to 50.0. |
| 50–65 | Mine iron veins with ore remaining. |
| 65–99 | Mine coloured veins as they unlock: Dull Copper at 65, Shadow Iron 70, Copper 75, Bronze 80, Gold 85, Agapite 90 and Verite 95. |
| 99–120 | Mine higher-tier veins. Valorite unlocks at 99; other sufficiently difficult coloured veins also remain useful. |
Above 100, use matching Power Scrolls in order: 105, 110, 115, then 120. They unlock caps without granting skill points.
Right-click the teacher NPC, select the skill’s training entry, then give 300 gold. You need a skill cap of at least 50 and room for the entire lesson under your total cap.
Each 8×8 ore bank starts with 8–15 charges. A normal success produces 2 ore and spends one charge; recovery fully restores the bank 10–20 minutes after its first spent charge. Mining while mounted is supported. From skill 80, successful strikes can occasionally yield extra ore, uncover a deeper section, preserve a charge or disturb something beneath the rock. Higher trained skill improves these opportunities modestly but never changes which ore vein is selected. Smelting and crafting remain separate checks.