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Healing

Healing · Skill guide

Uses bandages; Anatomy helps them, while Greater Heal uses Magery instead. Maximum skill: 100.

Summary

  • Use: Uses bandages; Anatomy helps them, while Greater Heal uses Magery instead.

Training

Set Healing to Up ↑ and leave room under your 720 total skill cap.

Bandage injured valid targets outside the Academy. Use the exact progression table below for the supported training route.

Mechanics & Scaling

The PvP Dexterity table assumes trained Healing 100 and Anatomy 100, with no slips or healing penalties. At current DEX 100, a clean PvP player bandage restores 35–40 HP in 3.5 seconds. Each DEX point from 10 to 100 removes 0.05 seconds; lower DEX also reduces the amount, and neither benefit improves beyond 100. Active DEX bonuses and penalties count. Healing and Anatomy gradually change the amount in both PvP and PvM. Ordinary player PvM retains its separate amount and DEX timing curve, including 30–40 HP at Healing/Anatomy 100 and four seconds at DEX 100. Guardian PvM support uses Healing up to 80.

Location & Instructors

  • Trainer NPC: Healer NPC to 50.0.
  • Academy: Double-click a bandage and select an injured Academy patient. Let the treatment finish; supported training stops at 80.0.
Checked against server source · October 2026