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Fishing

Harvesting · Skill guide

Catch fish and other finds from different waters. Maximum skill: 100; useful alongside Cooking.

Summary

  • Use: Double-click a fishing pole and select water; move when the spot is depleted.
  • Ordinary shore fishing can train the skill; a boat is not required for gains.
  • Deep water and temporary fish schools change catch opportunities, not the skill cap.

Training

Set Fishing to Up ↑ and leave room under your 720 total skill cap.

Fishing recommended training route
Skill Range Recommended Activity
0–50 Buy an optional lesson from a Fisherman for 300 gold; it raises this skill directly to 50.0.
50–100 Keep fishing at water with resources remaining.

Right-click the teacher NPC, select the skill’s training entry, then give 300 gold. You need a skill cap of at least 50 and room for the entire lesson under your total cap.

Mechanics & Scaling

Every catch stores species, rarity, fractional weight, fisher, date, map and location. Schools last 10–15 minutes or 6–10 delivered catches, improve Rare/Epic odds by a 1.25 relative multiplier and add up to 4% weight. An account qualifies for the Monday 00:00 Europe/Rome competition with 25 valid catches; the weekly objective rotates among Heaviest Catch, Species, Rare Catch and Total Weight, with dynamic gold prizes based on qualified accounts. First place also receives a permanent Champion Trophy. Read /systems/fishing for the complete rules. Rare-or-better or exceptionally large fish can become ordinary trophy deeds; carving yields four steaks.

Additional rules & notes

  • Fishing competition results and qualification follow their separate account rules.

Location & Instructors

  • Trainer NPC: Fisherman NPC to 50.0; the Fisherman also sells basic bait.
  • Academy: Fish valid water and move when the local spot becomes depleted.
Checked against server source · October 2026