Harvesting · Skill guide
Catch fish and other finds from different waters. Maximum skill: 100; useful alongside Cooking.
Set Fishing to Up ↑ and leave room under your 720 total skill cap.
| Skill Range | Recommended Activity |
|---|---|
| 0–50 | Buy an optional lesson from a Fisherman for 300 gold; it raises this skill directly to 50.0. |
| 50–100 | Keep fishing at water with resources remaining. |
Right-click the teacher NPC, select the skill’s training entry, then give 300 gold. You need a skill cap of at least 50 and room for the entire lesson under your total cap.
Every catch stores species, rarity, fractional weight, fisher, date, map and location. Schools last 10–15 minutes or 6–10 delivered catches, improve Rare/Epic odds by a 1.25 relative multiplier and add up to 4% weight. An account qualifies for the Monday 00:00 Europe/Rome competition with 25 valid catches; the weekly objective rotates among Heaviest Catch, Species, Rare Catch and Total Weight, with dynamic gold prizes based on qualified accounts. First place also receives a permanent Champion Trophy. Read /systems/fishing for the complete rules. Rare-or-better or exceptionally large fish can become ordinary trophy deeds; carving yields four steaks.