Specialized power · Skill guide
Act as the Archer PvM role skill. Maximum skill: 120 with Power Scrolls; useful alongside Archery and the Archer Codex.
Set Chivalry to Up ↑ and leave room under your 720 total skill cap.
| Skill Range | Recommended Activity |
|---|---|
| 0–50 | Buy an optional lesson from a Bowyer for 300 gold; it raises this skill directly to 50.0. |
| 50–80 | Land ranged hits on Academy targets with an Archer Codex and matching ammunition. |
| 80–120 | Keep landing ranged hits on valid monsters with the Codex; ordinary PvP opponents do not qualify. |
Above 100, use matching Power Scrolls in order: 105, 110, 115, then 120. They unlock caps without granting skill points.
Right-click the teacher NPC, select the skill’s training entry, then give 300 gold. You need a skill cap of at least 50 and room for the entire lesson under your total cap.
For a qualified Archer, the ordinary PvM attack bonus uses the average of effective Archery and Chivalry. The shared endgame curve gives factors 40%, 70%, 85% and 100% at average skill 0, 80, 100 and 120, before the other applicable rank and supporting-skill calculations. Individual techniques have their own rules. Sacred Journey requires Chivalry 80.0 or Mysticism 80.0, costs 5 mana and no tithing, and can be used from a runebook without owning the spell.