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Animal Taming

Animals · Skill guide

Tame eligible wild creatures and develop a Beastmaster build. Maximum skill: 120 with Power Scrolls; useful alongside Animal Lore and Veterinary.

Summary

  • Use: Use Animal Taming on a wild creature, then remain close until the attempt finishes.
  • Meet the creature’s displayed requirement and leave enough follower slots.
  • Pet levels and Codex rank are separate from your Taming skill.
  • New Level 1 progression pets are unbonded; death before bonding is permanent.

Training

Set Animal Taming to Up ↑ and leave room under your 720 total skill cap.

Animal Taming recommended training route
Skill Range Recommended Activity
0–50 Buy an optional lesson from an Animal Trainer for 300 gold; it raises this skill directly to 50.0.
50–100 Tame fresh eligible creatures, moving to harder ones as needed. A pet that damages a valid monster can also provide a passive check when it dies.
100–120 Continue fresh taming or eligible pet combat after unlocking the higher caps; stay alive, visible and nearby when the monster dies.

Above 100, use matching Power Scrolls in order: 105, 110, 115, then 120. They unlock caps without granting skill points.

Right-click the teacher NPC, select the skill’s training entry, then give 300 gold. You need a skill cap of at least 50 and room for the entire lesson under your total cap.

Mechanics & Scaling

Effective Taming must meet the creature’s hard requirement before a fresh attempt can begin; even Ferocious creatures may be tamed at full health. A first-owner attempt starts at 10% there and gains 3 percentage points per skill point, reaching 100% at requirement +30. True tameable companions and mounts start at Level 1 unbonded and become bonded on the real Level 1 → 2 transition at 85 pet XP. A Level 1 death is permanent; Level 2+ bonded pets can be recovered through Veterinary, Magery Resurrection or an Animal Trainer. Passive Pet Combat checks eligible kills, uses a 15-second cooldown per owner and offers a 50% roll for +0.1 on an eligible attempt, independently of the pet’s original taming requirement. Monster difficulty, owner damage and loot rights do not gate this skill check; pet XP keeps its separate contribution check, while Codex XP uses solo or qualified party allocation. Players, controlled creatures, summons, training targets and no-award monsters are excluded. The follower cap remains five; pet level, Codex rank and Pet Mastery are separate progression layers.

Additional rules & notes

  • There is no active Animal Taming practice area in the current Academy layout.
  • Passive combat checks do not require your pet to have a high original taming requirement.

Location & Instructors

  • Trainer NPC: Animal Trainer or Rancher to 50.0.
  • Academy: The current Academy layout does not provide an Animal Taming practice route.
Checked against server source · October 2026